Denizen Script Tags


Tags are always written with a <between these marks>, and are critical to scripts, as the primary way to read data.
Learn about how tags work in The Beginner's Guide.


Showing 1 out of 2407 tags...
Name<EntityTag.immovable>
ReturnsElementTag(Boolean)
MechanismEntityTag.immovable
Description(Property) For mannequins, whether the entity refuses to be moved or pushed.
Only available on Minecraft 1.21.9 and above, where mannequins exist.
Generated Example
- if <player.immovable>:
    - narrate "it was true!"
- else:
    - narrate "it was false!"
GroupProperties
Sourcehttps://github.com/MINEZ/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityImmovable.java#L10