Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 678 mechanisms...
Nameimmovable
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.immovable> (Property) For mannequins, whether the entity refuses to be moved or pushed. (...)
Description(Property) For mannequins, whether the entity refuses to be moved or pushed.
Only available on Minecraft 1.21.9 and above, where mannequins exist.
Generated Example
- adjust <player> immovable:false
GroupProperties
Sourcehttps://github.com/MINEZ/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityImmovable.java#L10