Denizen Script Object Types


Object Types are the fundamental types of data passed around in a Denizen script, often seen as the return type of a tag.
Learn about how objects work in The Beginner's Guide.


Showing 1 out of 59 object types...
NameFlaggableObject
PrefixNone
Identity FormatN/A
Description"FlaggableObject" is a pseudo-ObjectType that represents any type of object that can hold flags,
for use with Command:flag or any other flag related tags and mechanisms.

Just because an ObjectType implements FlaggableObject, does not mean a specific instance of that object type is flaggable.
For example, LocationTag implements FlaggableObject, but a LocationTag-Vector (a location without a world) cannot hold a flag.
Extended ByBiomeTag, ChunkTag, CuboidTag, EllipsoidTag, EnchantmentTag, EntityTag, InventoryTag, ItemTag, LocationTag, MaterialTag, NPCTag, PlayerTag, PluginTag, PolygonTag, WorldTag, QueueTag, ScriptTag, TimeTag, GriefPreventionClaimTag, NationTag, TownTag
Sourcehttps://github.com/MINEZ/DenizenCore/blob/master/src/main/java/com/denizenscript/denizencore/flags/FlaggableObject.java#L7