Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 678 mechanisms...
Namepose
ObjectEntityTag
InputElementTag
Related Tags<EntityTag.pose> (Property) For mannequins, the pose the entity is held in. (...)
Description(Property) For mannequins, the pose the entity is held in.
Accepts STANDING, SNEAKING, SWIMMING, FALL_FLYING, or SLEEPING. Defaults to standing.
Only available on Minecraft 1.21.9 and above, where mannequins exist.
GroupProperties
Sourcehttps://github.com/MINEZ/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityMannequinPose.java#L12