Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 678 mechanisms...
Namehide_description
ObjectEntityTag
InputElementTag(Boolean)
Related Tags<EntityTag.hide_description> (Property) For mannequins, whether the description shown where a player's below-name score would be is hidden. (...)
Description(Property) For mannequins, whether the description shown where a player's below-name score would be is hidden.
Mannequins show "NPC" there unless a description is set or this is enabled.
Only available on Minecraft 1.21.9 and above, where mannequins exist.
Generated Example
- adjust <player> hide_description:false
GroupProperties
Sourcehttps://github.com/MINEZ/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHideDescription.java#L11